load("game/character/Hero", function(){
	
	var Monster = include("game/character/Monster");	// You can use Monster module now

	var Hero = cc.Node.extend({
		ctor: function(){
			this._super();
			this.addChild(new cc.LabelTTF("Hero", "Arial", 38));
			
			// Add a monster to hero
			var monster = new Monster();
			this.addChild(monster);
			
			this.setPosition(200, 200);
		}
	})
	
	Hero.message = "Hello Monster";

	return Hero;
})
